Games from the stage for collective action. Extracurricular activities "games with the audience"

Games with the hall

1 .The presenter offers a game for attention.

Players must respond in reverse to any of his phrases. For example, the presenter says<добрые>, players -<злые>. Here is the possible text of the game. Leading:<Здравствуйте, ребята>. Players:<До свидания>. Leading:<Да, здравствуйте>. Players:<Нет, до свидания>. Leading:<Ну, хорошо, до свидания>. Players:<Здравствуйте>. Leading:<Ой, ребята, какие вы хорошие>. Players:<Плохие>. Leading:<Ну, плохие>. Players:<Хорошие>. Leading:<Вы же только что были плохими>. Players:<Хорошими>Leading:<Ну ладно, ладно, хорошими>Players:<Плохими>, etc.

2 .Miss goal

Participants are divided into two teams (territorially). Then the names of the hands are learned.

One is called "goal"

the other is “by”

when the arms are crossed, the whole hall shouts “puck.”

The team that one of the hands is pointing at must shout out the name of the hand loudly. The presenter's task is to confuse the participants. To heighten passions, the presenter keeps score. If one person in the team makes a mistake, then the other team gets one point. You can keep the score strictly, or you can do it the way the leader wants.

The hall is divided into two halves. The presenter alternately shows his left and his right hand. Children, based on which hand is shown, shout:

Right half of the hall - Goal! (right hand raised)

Left half of the hall - Past! (raised left hand)

If the leader raises both hands up, the children shout “barbell.”

The main thing for the players is not to get confused, since the presenter can raise his right hand, but point it to the left half of the hall. And vice versa

3 "Vaska - Petka"

The presenter divides the entire hall into two teams, one - “Petka”, the other - “Vaska”. Then everyone sings together:

In a sunny meadow

There is a green house

And on the porch of the house

A cheerful gnome is sitting.

The presenter asks: “What is your name, dwarf?” and points to one of the teams, which answers quickly:

Petka! I have a checkered shirt

I came to you kids

To eat candy. (“Petka”)

Vaska! I have polka dot pants

I came from a fairy tale

Because I'm good. ("Vaska")

All this is done several times, the presenter points to one, then to the other team, then to both at once, and one of them must shout out the other.

4 .“You and I are one family!”

The presenter invites everyone to repeat the text and movements to it together.

You and I are one family:

You, we, you, me.

Touch the nose of the neighbor on the right,

Touch the nose of the neighbor on the left,

You and I are friends!

You and I are one family:

You, we, you, me.

Hug the neighbor on the right

Hug the neighbor on the left

You and I are friends!

You and I are one family:

You, we, you, me.

Pinch the neighbor on the right

Pinch the neighbor on the left

You and I are friends!

You and I are one family:

You, we, you, me.

Kiss the neighbor on the right

Kiss the neighbor on the left

You and I are friends!

5 .“Elephant Sneezing”

The presenter asks the children if they have heard an elephant sneeze and invites them to listen to its sneeze. To do this, he divides all the players into three groups. At the leader’s signal, the first group begins to shout: “Boxes!”; second: “Cartilage!”; third: “Dragged!” The presenter conducts several rehearsals. First, the groups take turns saying the words. Then the start of the game is announced. At the signal from the leader, the group simultaneously begins to shout loudly. After this, the presenter says: “Be healthy!”

6. Taxi or bus

The presenter shows the movements, the children repeat after him.

A taxi passes by, and we vote. (Lean forward, wave your hand).

A bus arrives, stops, and we get on the bus. (We walk).

There are a lot of people. (We lightly push with our elbows).

There are no empty seats, we hold on to the handrails. (Hand up).

We are rocked, we hold on. (Hand up, swing).

We see an empty seat and sit down. (We squat).

Grandma comes in, and we sit, grandma in the back. (We jump up and look back.)

I say grandma! (We jump up and look back.)

The bus stops abruptly. (Push forward).

Let's go out. (We march).

Ugh? We've arrived! (We wipe the sweat from our forehead).

Shall we catch a taxi again?

6 .Leader: Guys, now I will name various objects, if they fly, you should say in chorus: “They fly, they fly...”. At the same time, you show the flight of hand movements. If things don't fly, stay silent.Plane, helicopter, boots, bumblebee, mosquito, swans, rhinoceros, cranes, ostriches, melon, nightingale, rocket, squirrel, iron, sparrow, plane, swallow, lamp.(The presenter pronounces the words quickly).

7 . Antonym game

The host walks around the circle and asks questions to random players.

I'll say the word "high"

And you answer - “low”

I'll say the word "far"

And you answer - “close.”

I'll tell you the word "full"

You answer - “hungry.”

I'll tell you "hot"

You answer - “cold”.

I'll tell you the word "lie down"

You will answer me - “stand up.”

I'll tell you later "father"

You will answer me - “mother”.

I'll tell you the word "dirty"

You will answer me - “clean”.

I'll tell you "slow"

You will answer me - “fast”.

I'll tell you the word "coward"

You answer - “brave.”

Now I'll say "beginning"

You answer - “the end.”

(The peculiarity of these games is that one or several people on stage pronounce and play (act, having agreed in advance how) on stage, and the audience repeats in unison. Moreover, this is done several times, getting the audience more and more excited. Designed to “warm up” the audience before squad or squad business and taking pauses during squad - squad business.)

1. You and I are one family

You and I are one family

You, we, you, me

Touch the nose of the neighbor on the right

Touch the nose of the neighbor on the left

You and I are friends

You and I are one family

you we you me

Hug the neighbor on the right

Hug the neighbor on the left

You and I are friends

You and I are one family

You, we, you, me

Pinch the neighbor on the right

Pinch the neighbor on the left

You and I are friends

You and I are one family

You, we, you, me

Kiss the neighbor on the left

Kiss the neighbor on the right

You and I are friends

2. Hunters.

We are lion hunters

We are not afraid of him

We have a huge gun

And a sharp sword “uh”

Oh! What is this?

Oh, what is this?

Oh, what is this?

There's a mountain ahead

You can't fly over it

You can't crawl under it

There's no way around it

The road is only straight

(everywhere there is a demonstration of how this is done)

(the same action is played out with a river, a swamp, a desert and... a lion. At the same time, the emotions of the audience must be constantly increased. When it comes to the lion, the whole audience screams in fear and shows how he runs from the lion through the desert, swamp, river and grief. In conclusion, he wipes away the sweat, saying, what a great hunt we had.)

3. Hedgehogs.

They came running, they came running

Hedgehogs, hedgehogs

Forged, forged

Scissors, scissors

Running in place, running in place

Bunnies, bunnies

Well, let's go together, well, let's go together

(the male half of the hall shouts - GIRLS!

The female half is BOYS! Or vice versa. Who will shout out who?)

4. We are musicians!

We are hopio talented musicians

Let's play on our hands - let's play!

Rukataki, rukataki, rukataki, rukataki - chanting 2 times

The hall is divided into three parts. Each group learns their words:

First group - In the bathhouse, the brooms are soaked.

Second group - The spindles are not turned.

Third group - And the straw is not dried.

Everyone learns together - Lady - lady, madam - lady.

At the command of the leader, the part of the children to whom he points with his hand speaks his words. If the leader raises both hands up, all children sing the last line. You will have a wonderful large choir, capable of performing at any performance. And if you agree on a melody in advance, you can also receive a prize.

"GOAL MISSED"

The hall is divided into two halves. The presenter alternately shows his left and his right hand. Children, based on which hand is shown, shout:

Right half of the hall - Goal! (right hand raised)

Left half of the hall - Past! (left hand raised)

If the leader raises both hands up, the children shout “barbell.”

The main thing for the players is not to get confused, since the presenter can raise his right hand, but point it to the left half of the hall. And vice versa.

The presenter asks the children: - Do you know how an elephant sneezes? Do you want to know?

The hall is divided into three equal parts, and each group learns its word:

The first group is boxes.

The second group is cartilage.

The third group was dragged away.

And then, with a wave of the leader’s hand, all the children shout at the same time - but each group has their own word.

This is how an elephant sneezes.

"LOCOMOTIVE"

The hall is divided into two halves. With a wave of the leader's hand, one half claps their hands as usual. The second part of the children claps their hands, folding them into a boat. The presenter alternately waves his left and then his right hand. Reacting to a wave of the hand, the audience claps one by one, imitating the sound of train wheels, gradually increasing the tempo. If the leader raises both arms above his head, the children shout “TU-TU”!!!

Here you can remind the children how they got to the camp, what they experienced on the road. This game is very good for the very beginning, not only for starting a business, but also for starting a shift.

"CHAYNICHEK"

The words of this game-song are learned with children in advance and sung, accompanied by hand movements:

teapot - palms parallel to each other

lid - palm of the right hand - lid

bump - fist

hole - fingers ring (OK sign)

steam flows - circles are made with the index finger in increasing directions.

As you sing, the words are replaced by the word - La-la-la and hand movements.

Teapot with lid.

Lid with a bump.

A lump with a hole...

There is steam coming out of the hole.

Steam goes into the hole.

Hole in the bump...

Lump in the cap...

Lid with teapot.

"BELLS"

The hall is divided into five parts, and each group is given their own words:

Group 1 - Damn-n-n-n-n

Group 2 - Half a pancake

Group 3 - Quarter of a pancake

Group 4 - No pancakes, one sour cream

Group 5 - Pancakes

Each word is pronounced in a certain key and in a certain size, and the tone increases from the first word to the last (Pancakes-pancakes - 1/16). If you simultaneously pronounce these words to the whole audience and correctly maintain the tone and frequency, then the feeling of a bell ringing is created in the hall.

The words of the game are learned with the children in advance and simply sung for the first time.

Best swing? - Wild vines.

This is from the cradle - Monkeys know.

Who's been rocking all his life? - Yes! Yes! Yes!

He is not upset - Never!

After the children have memorized their words, a different movement is added to each phrase:

Line 1 - children do nothing;

Line 2 - children clap their hands in response to their words;

Line 3 - children jump in place in response to their words;

Line 4 - children clap and jump.

After this game, the presenter may well thank the children for the spectacle they provided - to see so many monkeys in one place.

"Foreign LANGUAGES"

The presenter invites the children to learn new foreign languages in addition to those they know. And for this you need to take a well-known song:

Lived with grandma

Two cheerful geese.

One is gray, the other is white.

Two cheerful geese.

And try to sing it in another language. And this is very simple to do: all vowels in words need to be changed to just one. If you replace all the vowels with “A”, then in English this song will look like this:

Zhala a babasa

Two vasalah gasa.

Adan shed, draga balay.

Two vasalah gasa.

Polish - "E";

Spanish - "I";

French - "Yu";

German - "U";

English - "A";

"CAVALRY"

The players follow the leader and repeat the words and movements, gradually increasing the overall tempo.

One, two, three, four, five, six, seven, eight!

They stomp their feet.

Fuck-fuck-machine gun!

Shooting is depicted with clenched fists.

Higher, higher the plane!

Throw an invisible ball up with your palms.

Boom, artillery!

They clap their hands.

The cavalry is rushing! Hooray!

They wave an imaginary saber.

"HIPPODROME"

Host: Do you have palms? Show me.

The players show their palms.

Host: What about your knees? Clap your hands on your knees.

The players clap their palms on their knees.

Host: Great. This is how horses enter the field of the hippodrome. Repeat the movements after me.

The players and the leader rhythmically clap their knees, imitating the clatter of hooves.

Presenter: The horses are about to start. The stands are roaring.

The players imitate shouts and cheers of support.

Presenter: Attention! Let's start! March!

Those playing together with the leader gradually speed up their “running”.

Host: Barrier!

The players make one clap with two palms at once.

Presenter: Double barrier!

The players make two claps with two palms at once.

Presenter: We run along the pavement.

The players and the leader take turns hitting their chests with their fists.

Presenter: We run along the grass.

Players rub palm against palm.

Presenter: Tribunes ladies.

The girls shout words of encouragement to the horses: “Come on, come on!”, “Hey!” and so on.

Presenter: Grandstands.

The boys shout words of encouragement to the horses: “Come on, come on!”, “Hey!” and so on.

Host: The finish is coming soon.

Those playing together with the leader speed up the blows to the knees.

Presenter: Finish! Awarding the winners!

Everyone claps their hands.

"EAGLE RAIN"

To make it more convenient to congratulate and rejoice at the victories of your friends and comrades, you can clap in an unusual way:

1. Lightly tap the left palm with the index finger of the right hand.

2. Then add a second finger and tap with both.

3. Then three fingers.

4. Four.

6. Clap with your entire palm.

7. We clap only with our fingers.

8. Remove one finger and knock with four.

9. Three fingers.

Such applause really resembles the sound of rain, which is why they got their name. Don't forget that applause will be for yourself a great gift both for you and for your children.

"Brazilian Grandma"

My grandmother lives in Brazil.
She has this one (finger, mouth, shoulder, etc.)
She jumps and screams all the time:
"Why doesn't anyone love me!"

Answer: “What a grandmother, so are her grandchildren!”

"At Aunt Motya's..."

The guys repeat the movements and words after the leader:
Aunt Motya has four sons.
Aunt Motya has four sons.
They didn't eat, they didn't drink.
But they only sang one verse. Right hand."

After this, the guys extend their right hand forward after the leader, and repeat the same text, waving their hand.
Then the guys repeat the words, only adding their left hand at the end. Movements of the legs, shoulders, abdomen, head, etc. are added to the movements of the arms.

"The horses are running"




Hop! Hop! - Double jump
Shhh! - hair

Woohoo! - Cheeks

"My cap is triangular"

My cap is triangular,
My triangular cap.
And if not triangular,
This is not my cap.
Gradually, one word at a time, replacing words with gestures.

"And I was bitten by a hippopotamus"

And I was bitten by a hippopotamus.
Out of fear, I climbed a tree.

I was bitten by a hippopotamus
Aunt Shura (3 rubles),
Uncle Vasya (3 rubles),
Baba Manya (3 rubles).
And I was bitten by a hippopotamus.

Download:


Preview:

"The horses are running"

Horses are running - Slap horse running on the knees
Barrier. Hop! - Simulate a jump
Double hurdle - We slap the knees of a horse running, imitating
Hop! Hop! - Double jump
Reeds - We slap the horse running on the knees, tugging
Shhh! - hair
Swamp - We slap the horse running on the knees, stroke
Woohoo! - Cheeks

"My cap is triangular"

My cap is triangular,
My triangular cap.
And if not triangular,
This is not my cap.
Gradually, one word at a time, replacing words with gestures.

"And I was bitten by a hippopotamus"

And I was bitten by a hippopotamus.
Out of fear, I climbed a tree.
And here I am, and my foot is here.
I was bitten by a hippopotamus
Aunt Shura (3 rubles),
Uncle Vasya (3 rubles),
Baba Manya (3 rubles).
And I was bitten by a hippopotamus.


Game description: Before the presentation, the presenter suggests remembering English language:

— How do you say “look” in English?

The audience responds with “Look.”

- Right!

- Now all together “Look” (index fingers are placed to the eyes, and then point forward, as if pointing at something).

- And now the next word is “dill” (fingers spread, palms up, as if showing a Christmas tree, but vice versa).

And the last word is “garlic” (fingers together and in the air, draw an oval or a shape similar to garlic).

Now you need to combine words and movements: onion, dill, garlic. The audience repeats the movements and words, gradually accelerating the tempo.

Shikaka

Game description: Participants turn to the left and shout “A-a-a-a-a!” as loud as possible, then to the right and shout “A-a-a-a-a!”, then turn right in front of with themselves and loudly shout “Chic-a-a-a-a-a-a-a-a-a!”

Hint: The game helps relieve emotional stress and calm children.

Firework

Game description: The presenter offers to arrange in the hall festive fireworks. The bravest spectators will help with this. Two people are invited to the stage. One gets the role of a matchbox, which stands at the right wing close to the edge of the stage, the second - the role of a match.

Standing in the middle of the stage, the match will have to proudly walk to the box and, striking its head on the box, will light up. The presenter invites a spectator in bright red clothes, who will play the role of a light. The next four spectators become the wick. Lined up, they stand in the middle of the stage.

Next, the viewer is invited to play the role of a cannon. Positioned at the left wing, the gun should be able to loudly say “bang”. And finally, 5-8 spectators in bright clothes are invited from the hall. They crouch in front of the stage in a circle and after the cannon signal they will have to stand up with the words “tili-tili”, and the audience applauds loudly. After the rehearsal, a fireworks display is arranged, the presenter comments on what is happening: “A proud match walks towards the box, striking the box with its head, lights up, and a light appears. A match with a spark walks towards the wick. The light runs along the fuse to the cannon. The gun fires. The fireworks light up to the applause of the audience.”

Ear, nose

Game description: The presenter explains - you need to take yourself with your right hand by the tip of your nose, and with your left hand by your right ear, then clap your hands and change hands so that now your left hand is holding the tip of your nose, and your right hand is holding the left ear. We need to achieve synchronicity in the hall.

Funny monkeys

Game description: The audience repeats the words and movements after the presenter:

- We are funny monkeys, we play too loud.

“We clap our hands, we stomp our feet.”

- We puff out our cheeks and jump on our tiptoes.

“And we’ll even show each other our tongues.”

“Let’s jump to the ceiling together and put our finger to our temple.”

- Let's stick out our ears, tail on the top of the head.

“We’ll open our mouths wider and make a grimace.”

“As soon as I say the number three, everyone freezes with grimaces.”

The movements correspond to the words.

I am Natasha

Game description: The leader dedicates the game of children of any squad to the counselor, director or any other person in the camp. Then the audience repeats the words and movements after the presenter. For example, the game is dedicated to the girl Natasha:

I am Natasha, I am Natasha (hands on the belt).

Dark hair - can be red or blond depending on the hair color of the person to whom you are dedicating this game (pointing to your hair with your index finger).

I am Natasha, I am Natasha - (hands on the belt)

My snub nose

(cover your nose with your index finger).

I am Natasha, I am Natasha -

Dark eyes -

light, blue, green

(point to eyes).

I am Natasha, I am Natasha -

I tell everyone it’s great!

(They speak cheerfully, while showing the “Wow!” gesture with both hands)

Note: During the game, you can call the person to whom the game is dedicated. With its help, you can single out one of the guys and introduce them to a situation of success.

"Bambucha-hai!"

All the guys hold one hand up, in the shape of a duck’s beak, and the other below in the same shape (a popular dance movement) and say the following words: “bamboo-hai!”, after which the hands change - the one that was below rises up, and the one that was at the top goes down, the following words are pronounced: “bambucha hey!” After that, both hands need to be raised up, pronouncing the sound: “AAAA!”, Then we lower our hands down - “OOOO!” We clap our hands and shout - “IIIIII!” We wave our hands above our heads and shout: “GOOD MOOD COME!” or “HAPPY - HAPPY FOR THE CHILDREN’S REPUBLIC?! HAPPY - HAPPY! HURRAY! HURRAY! HURRAY!”

"A pizza hut."

This American game is called the name of the diner - “E Pizza Hut”. Before the game starts, the counselor agrees with the children how they will demonstrate pizza and Kentucky Fried Chicken. The following text is pronounced:
E pizza hut (we depict pizza with circular movements of our hands),
E pizza hut,
Kentucky Fried Chicken
End e Pizza Hut,
E pizza hut,
E pizza hut,
Kentucky Fried Chicken
End e Pizza Hut,
McDonald's
McDonald's
Kentucky Fried Chicken,
End e pizza hut.
The next step is for the players to depict all this on an enlarged scale, and then vice versa - on a reduced scale.

"Roller coaster".

The audience performs movements for certain words.
Climbing uphill - lean back and muffledly say: “oo-oo-oo”
Turn left - lean to the left and shout: “a-a-a”
Turn right - tilt to the right, sound: “o-o-o”
We drove into the water - the words: “glug-glug”
We accelerate - squealing and whistling.

"Achi - rachi - boxes."

The hall is divided into three groups. Some shout: “Achi”, others: “rachi”, others: “boxes”. First they rehearse with each half of the hall. And then who the presenter will point to. Afterwards, everyone shouts their words together 2–3 times. And the presenter says: “This is how elephants sneeze!” If the third group shouts “cartilaginous”, then this means that the elephant is sneezing with a French accent.

"Lady".

The hall is divided into four parts. Everyone gets their own words.
1: “In the bathhouse, the brooms are soaked.”
2: "The spindles are turned."
3: “But the sponge is not dried.”
4: “The lady is the lady, the lady is the madam.”
The presenter “conducts” the hall, pointing first to the third, then to the third. Whoever he points to must speak his words. Before the start, words are rehearsed with each team.

"Brazil".

The players repeat the words and movements after the leader. “My grandmother lives in Brazil! She has a finger like this (Shows thumb, everyone repeats). My grandmother lives in Brazil. She has this finger (shows), and this mouth (curls her mouth, and everyone repeats). My grandmother lives in Brazil! She has this finger, this mouth (shows), these eyes (Goggles, everyone repeats).”

Each time more and more new ones are added to these phrases: these are the shoulders (right shoulder down, left shoulder up). She constantly jumps (shows). She screams: “Oh, how beautiful I am, why doesn’t anyone love me? (everyone screams).” After a pause, when the laughter subsides, the presenter says: “Like the grandmother, so are the grandchildren.”

"Everyone in this room is friends."

Children perform actions based on the leader’s words:
Everyone in this room is friends: me, you, he, she.
Hug the neighbor on the right, hug the neighbor on the left,
We are one family.
Etc. with the words:
Pinch the neighbor on the right...
Pet the neighbor on the right...
Kiss the neighbor on the right...
Gradually you can speed up the pace and come up with new actions.

"Gnomes".

The hall is divided into two halves: “Petka” and Vaska.” The words of “Petek”: “Petka, I have a checkered shirt, I came to you kids to eat some candy.” Words from “Vasek”: “Vaska, I have polka dot pants, I came from a fairy tale, because I’m good.” The words are rehearsed with each half of the hall. Then the presenters say the following words: “On a high hill stands beautiful house, and in a beautiful house lives a cheerful gnome. Gnome, dwarf, what’s your name?” The answer follows from one half of the hall, then from the other. After this, both halves of the hall shout at the same time, who will outshout whom.

"Head, ramp."

Polish game. It is sung showing the places about which it is sung: “Head, ramp, knees, wrists; knees, wrists; head, ramp, knees, wrists, ears, mouth, eyes, nose.” The pace gets faster each time. (Ramp - shoulders).

"John Brown Boy"

John-Brown-Boy waxed his skis once...
John-Brown-Boy waxed his skis once...
And he left for the Caucasus...
The song is learned with the children and sung. As you sing, the words (from the end of the phrase) are replaced by claps (the number of claps corresponds to the number of syllables).
John-Brown-Boy oiled his skis with one clap
John-Brown-Boy coated his skis with cotton, cotton
John-Brown-Boy oiled the cotton, cotton, cotton
And so on...

"Rain."

Presenter: “Now we will learn our signature applause.” It is suggested that you repeat after him. “It started to rain lightly” - clap one finger on the palm. “The rain has become heavier” - clap two fingers on the palm. “The rain has become even heavier” - clap three fingers on the palm. “It started to rain heavily” - four fingers clap on the palm. “It’s starting to rain” - clap with your whole palm. After losing once, the host can offer to learn the ending of the game. When he waves his hand, the whole hall must say “yes” and the rain stops, silence sets in.

"Hole-hole: machine gun!"

It is necessary, repeating movements and words, to gradually speed up the pace. The words are as follows:
“Hole-hole: machine gun! (hands depict shooting from a machine gun).
Higher, higher, airplane! (the wings of an airplane are depicted).
Bang, artillery! (one hand hits the other).
The cavalry is galloping (one arm is waving above its head, depicting a saber). "Hooray!!!"

"Hippodrome".

Progress of the game: (B – leader, I – players).
Q: “The horses are about to start.”
And: they gradually speed up their “running”, hitting their knees with great frequency.
B: “Barrier!” (double barrier).
And: raise both hands up one (two) times, and at the same time sharply lower them
B: “We’re running along the pavement.”
And: gradually beat themselves in the chest with their fists.
B: “We’re running along the sand.”
And: rubbing palm against palm.
B: “We’re running through the water.”
And: they alternately hit themselves on the cheeks with their palms.
B: “Through the swamp.”
And: they take their cheeks and pull them to the sides with sharp movements.
Q: “The five-meter barrier.”
And: they clap their hands five times.
In: "Pani Tribune".
The girls shout: “Spark!”
In: "Pani Tribune".
The young men shout: “Thunder!”
Q: “Thunder rushes forward.”
Boys: “Hey, hey!”
Q: “The spark rushes forward.”
Girls: “Hey, hey.”
B: “The finish line is coming soon.”
And: speed up the alternation of blows to the knees.
B: “Finish!”
And: they wipe away the sweat, imitating putting wreaths on the neck.
Q: “We raise our right hand and place it on the head of the neighbor on the right, stroke it and tell him good words. We raise our left hand, place it on the head of the left neighbor, stroke it and say good words. We raise both hands and put them on our heads, saying: “Oh, what a great fellow I am!”
Note: the presenter can alternate tasks and introduce new ones.

"How are you living?"

The presenter asks a question, and the audience answers him by performing the appropriate movement:
How are you living? - Like this! - Fist forward, thumbs up.
How are you going? - Like this! - a movement that imitates walking.
How are you running? - Like this! - running in place.
Do you sleep at night? - Like this - palms under the cheeks.
How do you get up? - Like this - get up from your chairs, arms up, stretch.
Are you silent? - That's it - finger to mouth.
Are you screaming? – That’s it – everyone screams loudly and stomps their feet.
Gradually the pace can be accelerated.

"Bells".

The presenter divides the hall into 5 parts and distributes the words to each:
1.- “damn-n-n”
2.- “half a pancake”
3.- “quarter pancake”
4.- “no pancakes, just sour cream”
5.- “pancakes”
Each word is pronounced in a certain key and a certain size, and the tone varies from “pancake” to “pancakes”. Frequency from the whole part of “pancake” to 1/16 of “pancakes”. If you consistently maintain the tone and frequency, then the feeling of a bell ringing is created in the hall.

"Left foot, right hand."

The presenter divides the hall into 4 parts (if he uses 2 arms and 2 legs, if only 2 arms or 2 legs, then the hall is divided into 2 parts). Each part of the hall is responsible for some part of the body. When the presenter raises his right hand, the part of the audience that is responsible for the right hand claps, etc. A game of attention. The leader must confuse the children (cross his arms and legs, raise his hand from behind his back, etc.).

"The ball is flying, flying across the sky."

(say words and show hand movements)
The ball is flying, flying across the sky
The ball flies across the sky,
But we know, the sky is a ball,
It won't reach
(gradually remove words and replace them with hand movements)

"Monkeys."

(Leader - children) pronouncing the words, the participants depict what they are talking about.
We are funny monkeys
We play too loud.
We all clap our hands,
We all stomp our feet,
Puff out our cheeks
Let's jump on our toes.
And even to each other
We'll show you our tongues,
Let's stick out our ears
Ponytail on the top of the head
Let's jump to the ceiling together
Let's put our finger to our temple,
Let's open our mouths wider,
We'll make all the faces.
I'll just say the number 3 -
Everyone freeze with grimaces.

"Nose - floor - ceiling."

The presenter takes turns calling “nose”, “floor”, “ceiling”, pointing with his index finger. The players’ task is to carry out the leader’s tasks accurately (if “floor” is named, everyone must point to the floor). Same with other words. The presenter tries to confuse the players by pointing to something other than what he was told. For example, he said “nose” and pointed to the ceiling. A game for the most attentive.

"Nyeman is a daddy."

The players stand in a circle, placing their hands on each other’s shoulders (you can just hold hands). The following words are learned:

Nyeman, Nyeman, Nyeman, daddy,
Nyeman, Nyeman, Nyeman, papasan,
O-o-o-o-o-o-o-o,
Yes!
When pronouncing the first and third lines, participants move with side steps to the right; pronouncing the second and fourth - to the left. “O-o-o-o-o-o-o-o-o,” he sings to the tune of “Katyusha” with bends back and forth. “Yes!” - performed with a characteristic movement of the arm and leg. Then the game is repeated from the beginning with acceleration.

"Observatory".

Do you know what an observatory is? Would you like to visit there? Yes? Well, then let's go (stomp). We come to the observatory, and there are beautiful curtains, we open them like this: Zipper, zipper (we show it at the same time). They pulled it apart, and there was a telescope. We move it like this: U - y - y. We looked into it, nothing was visible. The glass is dirty. We take a rag and wipe it: sh – sh – sh. We looked, still nothing was visible, we didn’t sharpen it. We lean forward, put our right hand to our temple, close our right eye and do this: bzy - y-y, bzy - y - y. And everyone saw the star: oh-oh-oh. And many, many stars: chpok, chpok, chpok. And there are comets flying there: fallen ones; meteorites: vysh. Herds of flying saucers fly by: hoo-hoo. And there is a huge Mir station: oh-ho-ho. And a little astronaut falls out of there: ooh-ooh (sad). And he is immediately saved by an emergency alien aid: fau-fau-fau. And she brought him to earth: wow. An astronaut (a player from the audience) comes out and says: “Who is meeting me here?” All in chorus: “We.” He asks: “What are you doing here?” We answer: “We’re playing at the observatory, do you want to join us?” (The game continues until he says “no”). The game progresses from simple to complex, adding movement each time.

"Granny's Shopping"

The presenter says a line, and the children repeat it in chorus:
– Grandma bought herself a chicken……….
chicken grain by grain cluck-tah-tah...……….
(shows with his hands how the chicken pecks)
– Grandma bought herself a duck……….
Ducky tyuh-tyuh-tyuh……….
(shows with his hands how a duck swims)
– Chicken by grain cluck-tah-tah……….
duck tyuh-tyuh-tyuh……….
– Grandma bought herself a turkey...........
Turkey tail-coats……….
(for the word coattails - hand to the right, bulldozers - to the left)
(repeat about chicken, duck, turkey)
– Grandma bought herself a kitty……….
And Kisulya meow-meow……….
(repeat from the beginning)
– Grandma bought herself a dog……….
Little dog woof-woof……….
(repeat from the beginning)
– Grandma bought herself a little cow……….
Little cow of flour-flour……….
(repeat from the beginning)
– Grandma bought herself a pig……….
Piglet oinks-oinks……….
(repeat from the beginning)
– Grandma bought herself a TV……….
TV time-facts……….
Announcer la-la-la……….
(repeat from the beginning)

"One flower, two flowers."

All in chorus and with movements.
Once a flower, two flowers.
Hedgehogs, hedgehogs
Forged, forged
Scissors, scissors
Run in place, run in place.
Bunnies, bunnies,
Come on, together, come on together,
Girls (girls scream)
Boys (boys shout).
Who's louder?

"Guys, stand up."

The presenter offers to carry out his commands only if he pronounces the address “guys”. For example: “Guys, clap your hands,” everyone should clap. “Now stomp,” no one should stomp, since the address “guys” was not said.

"Volume control".

The presenter depicts the volume control with his hand. The maximum raised hand means maximum noise. A hand down means silence. The counselor raises his hand up, lowers it down, and the players make sounds at the appropriate volume.

"Fish"

Presenter: “A game for attention. Imagine that my left hand is the sea (makes a wave-like movement), and my right hand is a fish (with my right palm I depict a fish that swims, wriggling). When the fish swims out of the sea, that is, the right hand rises above the left hand, then you clap your hands. So, let's begin! The leader initially makes slow movements. Then he introduces deceptive movements, speeds up the pace, giving him a standing ovation.

"Firework".

The host offers to arrange a fireworks display in the hall. Two people are invited to the stage. One gets the role of a matchbox, which stands at the right wing, close to the edge of the stage. The second is the role of a match. Standing in the middle of the stage, the match will have to proudly walk to the box and, striking its head on the box, light up. The presenter invites a spectator in bright red clothes, who will play the role of a light. The next 4 spectators become the wick. Lined up, they stand in the middle of the stage. Next, the viewer is invited to play the role of a cannon. Positioned at the left wing, the cannon should loudly say “bang”. And finally, 5 to 8 spectators in bright clothes are invited from the hall. They crouch in front of the stage in a circle and after the cannon signal they stand up with the words “tili-tili”, and the audience applauds. After the rehearsal there is a fireworks display. The presenter comments on what is happening: “The proud match walks towards the box and, striking its head on the box, it lights up, a light appears, a light appears. A match with a spark moves towards the wick. The light runs along the wick to the cannon. The gun fires. The fireworks light up to the applause of the spectators.

"Salami".

All players stand in a circle. The counselor invites everyone to learn the following words:
“Trump-pum-pum, Tram-pum-pum,
Goo-goo-goo-goo,
Tram-pum-pum,
Salami, salami,
Goo-goo-goo-goo,
Tram-pum-pum,
Simultaneously with the words, the following movements are performed:
tram-pum-pam - the players slap their knees 3 times;
guli-guli - the players scratch their chins with one hand and scratch their heads with the other;
salami, salami - alternately (first one then the other) bend their arms at the elbow, bringing the hand to the shoulder.
After the participants have learned the text, they are asked to make the “Tram-pum-pam” movement at the neighbor on the right. The game repeats itself.
Then the neighbor on the right makes the movements “Trum-pum-pum” and “Guli-guli-guli-guli.”
Next, “Tram-pum-pam” is done by the neighbor on the right, and “Guli-guli” by the neighbor on the left.
We always make salami at home.

"Fairy tale".

The presenter comes up with a fairy tale scenario (any characters, any actions, it all depends on your imagination).

The hall is divided into parts, the number of which is directly proportional to the number of heroes of the fairy tale. Each hero performs some kind of movement (for example, Ivan Tsarevich: hand from top to bottom and the words: “Eh-uh”, princess: hands at the seams, shoulders walk from side to side and the words: “hee-hee-hee” ). Next, the presenter tells a fairy tale. When a hero is named, the part of the audience that is responsible for him performs a movement, and the words are pronounced in chorus.

"Titanic".

It is proposed to stage a new film "Titanic". Presenter: “Let's go on a sea voyage on the Titanic.” To do this, two people are invited to the stage. They will be on board the Titanic. Then another actor is invited. He gets the role of the boat. The sides hold hands, and the boat hangs in their hands. The bow of the ship should be decorated with a female figure, a beautiful girl is needed. A girl comes out. Then two tall people are invited and asked to be on the ship. The ship is built, but not equipped. It is very important not to forget the flare. A little girl is invited to play this role. Able to make a loud, piercing cry. Two actors in white are invited to play the role of the iceberg. He gets in the way of the ship. Finally, a couple is invited and plays the role of lovers. Lovers on the bow of the ship depict a scene from the movie “Titanic” (flying on the bow of a ship over the ocean). He: “Trust me” (trust me). She: “I trust you” (I believe you). Presenter: “But then the ship crashes into an iceberg and splits in half (the sides uncouple the hands, the boat falls into the water). There is panic on the ship (spectators scream). Rats flee the ship (spectators stomp their feet). A signal flare takes off. Signal flare: “HELP! HELP!” Rocket jumps out of his chair and screams. Presenter: “And our lovers are saved on a boat. Happy ending. Everyone kisses."

"Tut-tu-chi-chi."

The presenter says a line, and the children answer: TU - TU - CHI - CHI
I have a train
He takes me on rails
He has a chimney and a stove
And a magic ring
We'll leave from the station
It has four halls
We'll go to Paris
And maybe closer
It's spring rain here
And our train got stuck
We are standing in a huge puddle
We have no time for Paris here

"You are my triangular cap."

You are my triangular cap,
My triangular cap
If you are not triangular,
So you are not my cap.
Each word is replaced by a gesture gradually, and the pace quickens.

"The deer has a big house."

The deer has a big house. He stands, looks out the window. A little bunny runs past and wiggles his ears. Knock, knock, open the door, there is an angry hunter in the forest. Bunny, bunny, come on in. Give me your bunny paw. At the same time, movements are shown. The pace gradually quickens.

"Hippopotamus bite."

The presenter says a line, and the children repeat it along with the movements
I was bitten by a hippopotamus
I climbed a tree out of fear
And here I am
And my hand is there
I was bitten by a hippopotamus.
I was bitten by a hippopotamus
I climbed a tree out of fear
And here I am
And the second hand is there
I was bitten by a hippopotamus
(and so on for all parts of the body)
This chant is learned in advance and sung by everyone together.

"Football".

The hall is divided into two halves. If the presenter raises one hand up, then one half of the hall shouts in unison: “Goal.” If he raises his other hand up, then the other half of the hall shouts: “Past.” If two hands are raised, everyone shouts together: “barbell.” After the rehearsal, the presenter begins the game, trying to confuse the players.

"Hey, mamba-mamba, hey."

The plot of the game begins with the two presenters on stage starting an argument about whose half of the hall is better. To resolve the dispute, one of the presenters invites his half of the audience to shout: “Hey, mamba-mamba, hey.” The second presenter invites his half of the audience to shout this phrase much louder and clap their hands together. Then the presenters take turns adding different actions to existing ones. After the agreed action, one of them offers to make peace, after which the last phrase is shouted by everyone together.

Before performing actions, the presenters need to talk through their sequence. The chain of actions should not be made too long.

"Teapot."

Teapot, lid.
Lid, knob.
Lump, hole...
Steam is coming out of the hole.
There's steam coming out, there's a hole.
Hole, bump...
Cone, cap.
Lid, teapot.
The song is learned with children and sung, accompanying the words with hand movements: teapot - palms parallel to each other
lid - palm of the right hand - lid
bump - fist
hole - fingers ring (OK sign)
steam flows - circles are made with the index finger in increasing directions.
As the singing progresses, the words are replaced by the word - LA-LA-LA and hand movements.

"Chika - boom."

The presenter asks you to repeat words and movements after him. For the first word - clap your hands, for the second - clap your knees, then the movements are repeated. First, the leader says the line, and then all the players repeat it, not forgetting to make the movements. Words:
Chika - boom - cool song,
Let's sing it all together,
If you need some cool noise,
Sing chika with us - boom.
I sing boom, chica boom,
I sing boom, chica boom,
I sing boom, chika - cancer, chika - cancer, chika - cancer, chika - boom.
O-e,
A-a,
Again.